Devlog
- December 28, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #MagicMonopoly-style gameplay! Players can take over buildings through battles and charge other players when they pass by. The stronger your character grows, the more tokens you can earn 💰 Would you rath... Continue reading

- December 18, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic🎲 Let’s talk about adventure gameplay! My adventure system is inspired by Monopoly — moving across the map, triggering events, and sometimes even taking over other players’ buildings 🏗️... Continue reading

- December 13, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic✨ Spirit System · Part 1 Spirits can be understood as special companions in your town. They are not only cute in appearance, but also provide important buffs during combat, exploration, and adventu... Continue reading

- December 12, 2025 by ohayo#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #MagicBond Delivery: You’re Not Handling Orders Alone Today I also continued building the multiplayer-assist part of the order system—something I call Bond Delivery . Once your town reaches the “socia... Continue reading

- December 11, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic📦 Order System · Part 2 Town Encounters: Special Requests from Local Residents Today I continued improving the order system and finished implementing a new feature called “Town Encounters.” Le... Continue reading

- December 10, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic📦 Order System · Part 1 Today I’d like to introduce one of the core systems in the game: Orders . Orders are what truly keep the town “alive” and running. By completing them, you’ll earn t... Continue reading

- December 09, 2025 by ohayo#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic🌱 Resource Production · Part 3 Endless Match Mode: A Relaxing Way to Gather Extra Materials I just finished building this feature today, so I really wanted to share it with you all! Once you unloc... Continue reading

- December 08, 2025 by ohayo#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic🍂Resource Production · Part 2 Today, I’m introducing one of the most fundamental and essential parts of the town — the Production System. Production is the main way to gather resources, progre... Continue reading

- December 07, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #MagicStarting today: Resource Production · Part 3 Field Expeditions: Send Out Teams to Explore the Wild This is the more adventurous part of the resource-production system. You can send character teams in... Continue reading

- December 06, 2025 by ohayo#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic, #SingleplayerCrafting System · Part 2 Stronger buildings = stronger crafting! Upgrade buildings to unlock: Material Crafting (Mass Production) Batch-produce instantly—no manual steps. Faster orders, bigger stoc... Continue reading

- December 05, 2025 by ohayo1#Anime, #City Builder, #Simulation, #Management, #Fantasy, #Cute, #Relaxing, #Creature Collector, #Story Rich, #Magic, #SingleplayerCrafting System · Part 1 【2-to-1 Fusion】— simple, addictive, satisfying! Combine any two identical items to create a higher-level one. These upgraded items boost your orders, increase profits... Continue reading





